River City Girls 2
Contributions
Beat Em' Up Combat
Featuring 6 playable characters, 8 bosses, and dozens of enemies, every character has their own unique set of attacks and combos!
I developed the combat system with close guidance from the project's Art Director and Designer, Bannon Rudis, constructing combos for enemies, bosses, and playable characters.
Multiple-Route Gameplay
Follow quests, defeat minigames, and follow two diverging story paths to fight and unlock two special playable characters!
I implemented many of the interactive minigames throughout the game, as well as a significant portion of the consumable items and special equipment.
Cross-Platform Online Co-Op
Released on PC, PS5, PS4, XBOX One, XBOX Series X, and Nintendo Switch, all with cross-platform online co-op!
I optimized gameplay performance for console deployment for all releases, and worked closely with the QA team when using each platform's debug tools.