River City Girls 2

Contributions

Beat Em' Up Combat

Featuring 6 playable characters, 8 bosses, and dozens of enemies, every character has their own unique set of attacks and combos!


 I developed the combat system with close guidance from the project's Art Director and Designer, Bannon Rudis, constructing combos for enemies, bosses, and playable characters.

Multiple-Route Gameplay

Follow quests, defeat minigames, and follow two diverging story paths to fight and unlock two special playable characters!


I implemented many of the interactive minigames throughout the game, as well as a significant portion of the consumable items and special equipment.

Cross-Platform Online Co-Op

Released on PC, PS5, PS4, XBOX One, XBOX Series X, and Nintendo Switch, all with cross-platform online co-op!


I optimized gameplay performance for console deployment for all releases, and worked closely with the QA team when using each platform's debug tools.